package com.itita.ww2.core;

public class R {

	public static class ServerRedisKey {
		/*
		 * User
		 */
		public static final String USER_GAMEDATA = "user_gamedata"; // 游戏用户数据
		// public static final String USER_AGGRDATA = "user_aggrdata"; // 偷袭模式用户数据
		public static final String USER_WMDATA = "user_wmdata"; // 大地图用户数据
		public static final String USER_MISSIONDATA = "user_missiondata"; // 任务

		/*
		 * Alliance
		 */
		public static final String ALLIANCE_WMDATA = "alliance_wmdata"; // 联盟地图数据

		/*
		 * WorldMap
		 */
		public static final String NAME_WORLDMAP_CITY = "worldmap_city";
		public static final String NAME_WORLDMAP_BASE = "worldmap_base";
		public static final String NAME_WORLDMAP_LASTESTBATTLE = "wm_lastestbattle";
	}

	/**
	 * 一些通用指令
	 */
	public static final String CMD_REQUEST_ID = "__REQID__"; // reqId - 原指令集
	public static final String CMD_CODE = "__CODE__"; // code - 
	public static final String CMD_SUCC = "__SUCC__"; // succ

	/**
	 * 发送及接收数据键
	 */
	public static final String DATA_KEY_COUNTER = "counter";// 数字版本号

}
